Exhibit 1: Option key and dragging lets you move plane/interface.
-Upper right hand corner shows different sides. Home button.
-F key zooms in.
-Space bar = 4 view (tapping space bar w/ mouse over that window will bring that view up).
Exhibit 2: Left side toolbar -> transforming tools.
-Move tool -> bottom left shows axes. May move along an axis.
-Rotate tool.
-Scale tool -> Scales along the different axes.
Exhibit 3: Can make NURBS or Polygon primitives. Polygons have faces and NURBS are made of curves and are smooth.
-Keys 1, 2, & 3 give different views. Smooth, rough, rougher, etc..
-Channels box shows info about position.
-Clicking the word under 'inputs' shows info about the shape.
Exhibit 4: To select component, like polygon face, select part of the polygon and click with the right mouse button. Select 'face.'
-Click on dots or drag over spaces to select them.
-When objects overlap, you select through all of them.
-Hold shift key to add to selection.
-Hold ctrl key to deselect faces.
No comments:
Post a Comment